deep wounder calamity. It deals damage by dashing through enemies and moving in an erratic pattern. deep wounder calamity

 
 It deals damage by dashing through enemies and moving in an erratic patterndeep wounder calamity Well there aren’t any homing weapons that are good for that fight to my knowledge and the wikis knowledge but the ballistic poison bomb and the deep wounder are great

After 10 seconds of punching, homing fists will start shooting outwards that. . The beam's damage is reduced by 40% every hit. Dragonfolly. For a rough estimate of progression order, consider sorting the table by rarity. Aquatic Star. Dragonblood Disgorger. 100% (In Hardmode) Clothier's Wrath is a Hardmode magic weapon that drops from the Clothier. The player can tighten the spread of the projectiles by aiming the cursor further away. Sounds. The Seadragon is a craftable post- Moon Lord gun that is an upgrade to the Megalodon. Upon killing an enemy, the weapon gains 10% increased damage, attack speed and knockback. The weapon consumes 0. It throws gravity affected buckets that spin as they travel. The Cursed Spear applies the Cursed Inferno debuff to all hit enemies. 1 From player 1. Sepulcher takes four minion slots and attacks by alternating between firing Brimstone Darts from its segments and rapidly charging the target back and forth. It fires a single energy bolt that explodes on hit and also fires a short-range slash projectile after every swing. Relic of Deliverance • Skynamite • Star Struck Water. When latched, it does not deal contact damage to enemies but releases several homing tiny eaters similar to the Scourge of the Corruptor. Whenever the Wakasagihime contacts a non-boss enemy, their defense and knockback resistance is reduced. Triactis' True Paladinian Mage-Hammer of Might is a craftable post-Moon Lord developer boomerang. When used, it fires a spread of 4 toxic bullets which inflicts the Acid Venom debuff upon contact. Additionally, the Starter Bag contains 150 of them. All projectiles fired deal half damage instead of full. Like the Flairon, it closely resembles a thrown flail. Some reasons include being a developer for the mod, donating to the developers, or completing organized challenges. The Bucket of Coal is a craftable Hardmode bomb. Poseidon typhoons will pierce up to 5 times, dissipating on the sixth hit. The Star Sputter is a Hardmode ranged weapon dropped by Astrum Deus. Not to be confused with Leeching Dagger, a shortsword dropped by The Hive Mind. The Septic Skewer is a Godseeker Mode ranged weapon that drops from Cragmaw Mires. 5 tiles to 15. Wands, also known as staves, are magic weapons which consume mana to fire projectiles. 1. Up to a maximum of 15 daggers can be stuck at a time. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. When fired, it throws out a reaper scythe that homes in onto enemies. The Mythical modifier provides the widest array of stat. The Valediction is a post- Moon Lord rogue boomerang that drops from Reaper Sharks after Polterghast has been defeated. Whenever an enemy is. 0. When swung, it releases aesthetic water droplet particles and inflicts the Riptide debuff upon striking enemies. The Cursed Spear is a Hardmode javelin that is rarely dropped by Clingers. Ataraxia is a post-Moon Lord broadsword that autoswings. It is not affected. The Storm is a post-Moon Lord bow that drops from the Storm Weaver. Summon weapons are weapons which summon minions or sentries that deal summon damage. It cannot be destroyed with explosives. When used, it summons a grounded polyp sentry which inaccurately fires gravity-affected balls of coral at nearby enemies. . The Calamity Mod introduces a debuff resistance and vulnerability system. The balls inflict the Poisoned debuff, bounce and slide on contact with solid blocks, and decelerate to a stop as it travels. Summons ancient mineral sharks to take on your foes. For the vanilla weapon, see Flamethrower. When used, a field appears at the player's cursor, and inflicts the player with the Universe Splitter Cooldown debuff. She increases substantially in difficulty once Providence, the Profaned Goddess has. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. While the weapon is in use, it will summon a gun-head every 3 seconds, up to a maximum of 3 gun-heads can exist at a time. The Corinth Prime is a craftable post-Moon Lord gun. It always deals 1 damage to enemies, regardless of any modifiers or attack boosts the player may have, and it cannot inflict critical hits. It can be found in The Underworld 's Bio-center Arsenal Lab, contained within a Security Chest . When used, it throws a small gravity-affected flask that deals no contact damage, but summons a small and armed miniature Plaguebringer minion upon tile contact. Upon being swung, it fires two electric shock projectiles which briefly stuns normal enemies on contact. Calamari's Lament is a post-Moon Lord summon weapon that drops from Colossal Squids after Polterghast has been defeated. Eutrophic Scimitar. 85 units of charge per use and has a maximum charge of 85. The Frostcrush Valari is a craftable Hardmode rogue boomerang that is a direct upgrade to the Kylie. When enemies are nearby, homing void orbs are rapidly fired out of the player,. Each bolt deals damage and heals the player for 2 HP upon enemy contact. When used, the player swings a spear around similarly to the Ghastly Glaive, and releases five gauss energy projectiles, each dealing 40% of the weapon's damage. File usage. Sci-fi. It throws a slow-moving gravity-affected hammer which cannot pass through tiles and will travel a short distance before falling. 1. They usually resemble a staff, as opposed to a book or a gun. It fires an infinitely piercing electric mine that decelerates to a stop after as it travels. It shoots down three feathers from the sky that stick to objects and explode after a few seconds. It cannot be destroyed with explosives. The beams inflict different abyssal Debuffs and deal 110% of the weapon's damage. 1. 2. Wands. The Reaper is a Godseeker Mode rogue weapon that drops from Reaper Sharks. " CaIamitas is a Hardmode boss fought at night. Abyssal Mirror Electrician's Glove Glove of Precision / Glove of Recklessness Rogue Emblem Ruin Medallion Vampiric Talisman. 2. It throws bombs that are affected by gravity. The Aquatic Depths is an underground biome completely filled with water. Each explosion causes five smaller plasma bullets to rain down within the vicinity of the explosion. The Ace's High is a craftable Post- Moon Lord gun. ago. If the target is an enemy that has no Damage Reduction, it instead reduces the enemy's defense by 5. It automatically fires fast daggers that are unaffected by gravity, and do not pierce enemies or blocks. The Pumpler is a craftable Pre-Hardmode ranged weapon. The Elemental Blaster is a craftable post- Moon Lord ranged weapon. Skynamite is a craftable Pre-Hardmode consumable explosive. ; 1. Decreased Nullshot projectile defense modifiers from +20/-20 defense to +10/-10 defense. The Icicle Staff is a craftable Pre-Hardmode wand. No longer consumes the player's health as ammo. Performing a stealth strike with the Ashen Stalactite instead throws a larger stalagmite. It throws out a giant gravity-affected clam that will inflict the Eutrophication debuff onto enemies. The Crystalline is a craftable Pre-Hardmode non-consumable dagger which automatically throws a gemstone dagger that is affected by gravity. It is found underneath the Ocean biome's sandy floor, on the opposite side of the world's Dungeon. Nadir is a craftable post-Moon Lord spear. Well, we all wonder what would change when Sony acquired Bungie for $3. The dagger can pierce one enemy. For a rough estimate of progression order, consider sorting the table by rarity. The Calamity Mod adds a large number of new and unique weapons for players to use. Dead Sun's Wind is a craftable Hardmode flamethrower that uses gel as ammunition. It is additionally inflicted by Golem, The Leviathan and several enemies in. The Monstrous Knives is a craftable Pre-Hardmode melee weapon that acts similarly to the Vampire Knives. Yoyos (also called yo-yos or throws) are flail -like melee weapons that can be thrown and seek after the player's cursor when used. Hadal Urn. When at far range from target, it will instead fire ice shards at them. The Galvanizing Glaive is a craftable Hardmode spear. Like every shortsword, it had an incredibly short range, but unlike. When used, it summons a Brimseeker that charges towards enemies in a straight line, dealing damage and inflicting the Brimstone Flames debuff to hit enemies. When used, it summons a small skeleton minion which runs along the ground to target nearby enemies. For the weapon formerly named "Gun", see Soma Prime. 2. 5. 5 seconds. The Murasama is a post- Moon Lord melee weapon. Every four successful strikes launches a spectral hammer upwards which homes into an enemy. Hydra. The Slithering Eels is a Hardmode spell tome that drops from Acid Eels after defeating the Aquatic Scourge. Pressing or holding right-click will fire a short flower spear that does two-thirds. When swung, it fires a demonic scythe that collides with terrain and pierces up to two targets. Jar Shatter. After targeting an enemy for three seconds, the sentry goes into a frenzied state, spinning. 33% in Expert Mode) to drop from the Brimstone Elemental. When used, it is thrown from the player at a medium velocity and with a heavy gravity-affected arc. Sand Dollar. Rogue has good damage. The Valkyrie Ray is a craftable Hardmode wand. The Seabound Staff is a Pre-Hardmode summon weapon that is dropped by the Desert Scourge. " CaIamitas is a Hardmode boss fought at night. Performing a. Each explosion causes five smaller plasma bullets to rain down within the vicinity of the explosion. If the player gets. When used, it summons a large fist which consumes four minion slots and hovers above the player. 5. After one second of firing non-damaging confetti, the cannon starts firing comets at the rate of its use time. . Thrown javelins are slightly affected by gravity and can pierce through two enemies. The disks completely ignore i-frames and deal 10% of the weapon's damage, while the chainsaw itself deals full contact damage. The Clam Crusher is a Hardmode flail that is dropped by the Giant Clam mini boss in the Sunken Sea. The biome features its own unique tiles, backdrops, enemies, loot and music. The flask stops moving after a short time, shattering if enough time has passed or upon any collision with solid tiles or enemies. Summon weapons are weapons which summon minions or sentries that deal summon damage. If inflicted on the player, they instead lose 9. )Broken Biome Blade. When used, the player throws a spread of 3-6 gravity-affected knives that have a 33. Not to be confused with Supreme Calamitas, a Godseeker Mode boss. Holding left-click will cause all existing gun-heads to fire at once. Enchanted Conch. Use. Weapons are useful items used for combat against enemies, bosses, and even other players during PvP games. Consecrated Water. The balls will despawn after a long amount of time, or after right-clicking with the weapon. The Cosmic Rainbow is a craftable Hardmode magic weapon. Buffed Defective Sphere's damage from 115 to 130, and increased projectile return speed. Use. It throws out a giant gravity-affected clam that will inflict the Eutrophication debuff onto enemies. Not to be confused with the Reaper, an enemy that spawns during the Solar Eclipse. Many are upgrades to existing weapons and others are wholly unique. The Murasama is a pre-Hardmode melee weapon resembling a sword. 25% / 33. Shatter. Its best is Legendary . It rapidly fires out exo disks which circle back after passing through the cursor or past a set distance. Each flower consumes 0. The Stormjaw Staff is a Pre-Hardmode summon weapon that drops from Stormlions. The smaller projectiles split into several needles on impact, which fly a short distance from the impact point and rapidly damage enemies. 83 or more seconds of spinning, they launch the whirlpool towards their mouse cursor, which pierces infinitely, deals double damage, and travels a short. The Eye of Night is a craftable Pre-Hardmode summon weapon. Well there aren’t any homing weapons that are good for that fight to my knowledge and the wikis knowledge but the ballistic poison bomb and the deep wounder are great alternatives to the prismaline according to the wiki and are probably the best options. It is the Corruption counterpart to the Scab. It summons a floating machine that surrounds the player. 5. When used, the player starts spinning the mace around, creating a whirlpool around themselves. v · d · e Weapons: Melee Weapons • Ranged Weapons • Magic Weapons • Summon Weapons • Rogue Weapons • Classless Weapons Contents 1 Types 2 Trivia 3 Melee. The attack type is determined by the top button on the interface, which is summoned by right-clicking while the item is held; the crescent symbol spawns. When used, a gravity affected flask is thrown that breaks upon contact with enemies and blocks. Charge. Once defeated, enemies in the Abyss begin dropping Depth Cells and Lumenyl. Blazing Star. Both the blade and energy bolts create additional light beams that slash the enemy for 40% of the weapon's damage on hit. For a rough estimate of progression order, consider sorting the table by rarity. The Tenebris Tides is a craftable Godseeker Mode melee weapon. Spiky Balls. Performing a stealth strike with the Seafoam Bomb causes the next bomb thrown to. 0. 2. The Sky Glaze is a Pre-Hardmode wand obtained rarely from Harpies after defeating the Eye of Cthulhu. The Swarmer is a craftable Hardmode magic gun and is the upgrade to both the Bee Gun and the Wasp Gun. fandom. The Eutrophic Scimitar is a Hardmode broadsword that is dropped by the Blinded Angler in the Sunken Sea. Each smaller plasma bullet will do full damage and will pass through blocks for. The Forgotten Apex Wand is a craftable Hardmode summon weapon. 1. Explosion. While the weapon is in use, it will summon a gun-head every 3 seconds, up to a maximum of 3 gun-heads can exist at a time. 4. It requires at least an Adamantite, Titanium, or Shardlight Pickaxe to mine. When destroyed, the disk shatters into 6 homing rockets which each deal 49. The flail pierces indefinitely and is affected by gravity. The Seafoam Bomb is a Pre-Hardmode non-consumable bomb. Tips. It summons a floating machine that surrounds the player. When an enemy is struck with the beam, it will apply a 20% damage increase to the next hit with the beam of the opposite color. It automatically throws a fast-spinning hatchet that can pierce infinitely, damaging all enemies that it comes into contact with, inflicting Armor Crunch and Crush Depth for 2 seconds. Upon hitting an enemy, it spawns a boulder that falls from the sky and pierces five enemies. The Aftershock is very useful for rapidly annihilating worm-like enemies, since the falling rocks can hit several segments. Enemies. Items that were made for Patreon Donators are labeled with the - Donor Item - (#8b0000 ) tag in. Aquashard Shotgun. Deeepscale Bomb. Shellshooter. Magic guns. Neither the initial rocket nor the sharks can hit more than one enemy,. The Shredder is a craftable post-Moon Lord gun. . Musket balls turn into fast lightning bolts which do not pierce enemies or tiles, inflict the Electrified debuff, and explode when enemies are killed. The Scourge of the Desert is a javelin dropped by the Desert Scourge. The Executioner's Blade is a craftable post-Moon Lord rogue weapon. While mounted, most of their weapons are transformed into attacks. When swung, it releases aesthetic water droplet particles and inflicts the Crush. 108: Fixed a bug where she sold Bear's Eye randomly instead of when her name was Laura. The Broken Biome Blade is a craftable Pre-Hardmode broadsword that autoswings. It turns Wooden Arrows into energy bolts that rain down from the sky near the cursor. The beam also partially ignores enemy immunity frames, and will strike enemies 6 times per shot if. The Hellborn is a Hardmode gun that drops from the Brimstone Elemental. Upon breaking, the flask releases a 20 block high flame pillar that damages enemies and dissipates after three seconds. Note how the bubbles go straight up in the water. Well there aren’t any homing weapons that are good for that fight to my knowledge and the wikis knowledge but the ballistic poison bomb and the deep wounder are great alternatives to the prismaline according to the wiki and are probably the best options. As the player channels the weapon, the pumpkin will slowly increase in size for 5 seconds until lighting up, indicated with a sound effect. The Poseidon is a Hardmode spell tome that drops from the Giant Clam mini boss. Buffed Frostcrush Valari's damage from 70 to 100. 0. When used it fires a fast, blue-and-white beam that homes in on enemies and will restore 25 mana and 1 HP upon contact with an enemy. 4. When used, it summons up to five rainbow flowers that orbit around the player, and fire homing bolts at nearby targets. She is a significant mid-Hardmode boss that is intended to be challenged soon before, or alternatively to, Plantera. They can remain in the air for a set amount of time or deal a set amount of hits before returning, although some may remain in the air indefinitely regardless. 1. 0. The Tears of Heaven is a craftable Hardmode spell tome that autofires two slow-moving balls of heavenly light that inflict the Holy Flames debuff. The axe will stop completely upon hitting an enemy, "latching" onto them while dealing several hits. By default it does not fire any projectile nor does it have any special effects. The larger projectile explodes on impact with a tile or enemy. It is not affected. Hellborn. The flask stops moving after a short time, shattering if enough time has passed or upon any collision with solid tiles or enemies. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Its best modifier is. Launchers are ranged weapons that use Rockets as ammunition and fire powerful explosive projectiles. The Calamity Mod currently adds 18 new yoyos to the game. Craftable items. Some are capable of shooting more than 1 projectile for 1 arrow, while others have a chance to not consume any arrows at all. Comets. The Storm Spray is a Pre-Hardmode wand obtained from the Desert Scourge. The Onyx Staff is a craftable Hardmode wand that fires 3 onyx bolts that create small damaging explosions upon hitting blocks or enemies. Crush Depth is a debuff inflicted by most Abyss enemies and weapons, as well as the Depth Crusher and its upgrades, the Abyss Blade and Neptune's Bounty. Shadethrower. Thrown javelins are slightly affected by gravity and can pierce through two enemies. Once shattered, a black hole is formed at the center of the impact, along with 3 gravity-affected shards which each deal 25% damage. maybe this is unnecessary since i just started fighting the boss but as a rouge revengeance on my first playthrough i would like some tips for…深渊裂斧 是一个 困难模式 的 盗贼 武器,可以在 灾厄之眼 被击败后以 60 的价格于 强盗 处购买。 当使用时,玩家可以投掷出一把快速旋转的斧头,可以无限穿透并对路径上的敌. It is a sentient Stand that acts as the director of TG University Hospital using the name Satoru Akefu (明負 悟, Akefu Satoru). It automatically launches a harpoon that pierces indefinitely and is unaffected by gravity. The Gruesome Eminence is a post-Moon Lord magic weapon. The Warloks' Moon Fist is a craftable post- Moon Lord summon weapon. 001: Introduced. All. When used, a gravity affected flask is thrown that breaks upon contact with enemies and blocks. If the player gets. 106: Introduced. It has a 20% chance to fire an additional ice chunk that splits into three ice shards. 0. Deep Wounder. Copies that home in deal 100% of the original projectile's. It summons a soul seeker which flies in place at a set distance from the player, forming a ring around the player if multiple seekers are present. "You underestimate my power. On each swing, it will spawn 3 blue, red, or yellow flame stars at semi-randomized locations near the player, based on the location of the cursor. The Goldplume Spear is a craftable Pre-Hardmode spear that autoswings. It works similarly to the Death Sickle, as it shoots out spinning plague scythes, which stop after a certain time and spin in place, inflicting the Plague debuff to enemies. The majority of these are capable of autofiring . Sounds. Upon hitting a tile or enemy, the bomb explodes into damaging bubbles which ignore enemy immunity frames . The bolt does not pierce, but bursts into a tile-ignoring shrapnel. Bacteria particles deal. If inflicted on an enemy, they lose 50 health per second. Categories: Magic weapons. Its best modifier is Unreal . Desert Scourge. Rogue weapons are weapons belonging to the Rogue class. Thunderstorm is a post-Moon Lord magic gun that drops from Storm Weaver. It automatically throws a gravity-affected stalactite that does not pierce and breaks into cosmetic dust shortly after. Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. The Toxibow is a craftable Pre-Hardmode bow. Elusive Feather. The Keelhaul is a Hardmode wand that has a 4% / 6. If the cursor is hovering over the player, the projectiles will spawn in a semi-circle, however, if the cursor is at the far left or right of the. Using another item will remove the stacks. The fact that people can look at Calamity and honestly say it COULD be its own game really say a lot about it. 33% chance to heal the player for 7. If inflicted on an enemy, they lose 50 health per second. Depth Crusher. The primary fire (left-click) shoots a barrage of fast-moving blue energy bolts which split off in many directions and speeds upon impacting any enemy or tile and deal 85%. When in use, it rapidly throws an enormous image of the hammer that passes through tiles. No higher resolution available. 2. Its best modifier. It summons a fighter jet which follows the player, and attacks by aiming and firing at enemies. Its best modifier is Mythical . The knives fade away after a short amount of time, losing 10% of its damage and knockback every. The Aftershock is very useful for rapidly annihilating worm-like enemies, since the falling rocks can hit several segments. With the Infernum Mod enabled, the Black Anurian is instead obtained by placing down a. Sparks linger for 2 seconds and partially ignore immunity frames,. This item was formerly known as the "Depth Blade" and lacked hammer functionality. The Wakasagihime is a Hardmode broadsword that drops from Harpies after Duke Fishron has been defeated. Each reaper scythe can damage and pierce through unlimited enemies, but a thrown scythe will return soon after striking its intended target at least once. Summon weapons. 33%. The Sun God Staff is a craftable Hardmode summon weapon. The bolts that rain down from off-screen are able to go through walls, making this useful in underground or in enclosed spaces. 1. It shoots a circular Poseidon typhoon sigil that inflicts the Eutrophication debuff while homing in on enemies, lingering on top of them for a short duration, repeatedly dealing damage until it dissipates. When used, it throws a gravity affected brick that travels a short distance before falling to the ground and breaking. The jar explodes into a large number of swirling dust clouds upon hitting an enemy or a block. 25% / 33. It is inflicted by the Apoctolith, Prismalline, Coral Cannon, Eutrophic Scimitar, Clam Crusher, and Abyssal Mirror. 2. 33%. They come in the form of bows, guns, rocket launchers, and flamethrowers, which use arrows, bullets, rockets, and Gel respectively, among other unclassified weapons which use specialized ammo or do. When used, it throws out an astral star that splits into five stars after traveling for a short distance. Whenever the brick critically hits an enemy, the. They mostly come in the form of staves, spell tomes and magic guns. Scythe Hit. For some recommendations of items to try at specific tiers of progression - though not necessarily. The Mythical. The Depth Crusher is a Pre-Hardmode hammer that is dropped by Moray Eels. It has a 50% chance to not consume Gel . Nerfed Deep Wounder's damage from 125 to 106. The Deep Wounder is a Hardmode non-consumable rogue weapon that is sold by the Bandit for 48 after Calamitas Clone has been defeated. The Mythical modifier provides the widest. 108 :Stellar Cannon. Meridian is a craftable Epilogue developer melee weapon. However if the player stands still on flat ground while holding right-click for 2 seconds, they will strike the sword into the ground, attuning it to the surrounding. Hydra. The Downpour is a Hardmode wand dropped by the Aquatic Scourge; it can be considered an indirect upgrade to the Storm. It fires multiple dark flame-like particles that have infinite piercing but with limited range and inflict the Brain Rot debuff for 5 seconds on contact. Classless Weapons. Its best modifier is Unreal . Weapon items. The Pwnagehammer is a craftable Hardmode melee weapon. The player should be well equipped and prepared before summoning him as the boss is incredibly challenging. It will run on the ground, dealing contact damage to enemies. Deep_Wounder. The Ashen Stalactite is a Pre-Hardmode dagger that is dropped by Fire Imps in The Underworld or found in an Ashen Chest in the Brimstone Crag. The explosion will also not harm the player.